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CLDisableGreen

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CLDisableGreen
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




If the warhead has Bright=yes set (in other words it will produce a flash of light upon impact) then these tags can be used to determine the color of that light. By default, the light color is 'white' composed of mixing the colors red, green and blue. By disabling any of those colors (i.e. setting any of the tags to 'yes') you control the color of the light. For example, setting blue and green to 'no' would result in a red light.