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C4

From ModEnc²
Revision as of 14:20, 16 July 2008 by 62.47.175.203 (talk)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: C4
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryType


This tag determines if set to yes, that this InfantryType can instantly blow up enemies' structures by entering them. The InfantryType doesn't get consumed. (Example units are Tanya and SEAL.)

Note that Infiltrate=no must be set to this unit, otherwise C4=yes gets nullified.

To avoid structures to get blowed up by C4s, add the CanC4=no tag to them. (Note that this will not avoid the Chrono-Commando's FakeC4, which is a weapon.)