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Bullets

From ModEnc²
Revision as of 09:36, 20 July 2008 by en>DCoder (de-dz, dz was so wrong... (didn't we have a template to mark up dz-wrongness?))
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Bullets
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: warheads


In Red Alert 2

If set, an InfantryType wielding a weapon with this warhead uses Tip:MachineGun as its IFV name, instead of following the normal naming rules.

In Yuri's Revenge

Logic related to Bullets, as a whole or in part, is obsolete in Yuri's Revenge.

This flag is parsed, but has absolutely no effect.