BountyCostMult
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| Flag: | BountyCostMult |
| File(s): | rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Applicable to: | CombatDamage |
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The value of this flag is multiplied by the cost of a unit that has been killed by a unit with Template:TTL to give the bounty that the attacking player receives.
In other words:
Template:TTL * Template:TTL = Bounty given to attacking player.





