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BaseNormal

From ModEnc²
Revision as of 09:28, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BaseNormal
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Specifies whether or not this BuildingType expands the area in which you can place further BuildingTypes. Generally, base defenses do not expand the player's build area but 'normal' buildings do.

The distance you may place new BuildingTypes away from a BuildingType with BaseNormal=yes set is determined by the new BuildingType's Adjacent flag.

Inconsistencies in YR

It seems that the developers forgot to add BaseNormal=no to some BuildingTypes that should not have had the default BaseNormal=yes. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the UMP.

See also