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BarrelParticle

From ModEnc²
Revision as of 21:37, 31 March 2025 by MarkJFox (talk | contribs) (7 revisions imported)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: BarrelParticle
File(s): Rules(md).ini
Values: string (name of ParticleSystem)
Default: None
Applicable to: AudioVisual (TS/FS/RA2) , General (YR)


Specifies a ParticleSystem that is spawned after an OverlayType with Explodes=yes is destroyed. BarrelParticle= must be a valid particle system, listed in [ParticleSystems], otherwise an Internal Error may occur.