BarrelParticle
Appearance
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| Flag: | BarrelParticle |
| File(s): | Rules(md).ini |
| Values: | Strings (names of ParticleSystems) |
| Special Values: | None |
| Default: | None |
| Applicable to: | AudioVisual (TS/RA2) , General (YR) |
Specifies a ParticleSystem that is spawned after an OverlayType with Template:TTL is destroyed.





