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ApproachTargetResetMultiplier

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ApproachTargetResetMultiplier
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




The approach target position should be recalculated if the target is further away than the weapon range times this. ApproachTarget is an AI script action which picks a target within its weapons Range= and if it gets further away than that range times this value the AI knows the target is moving and that it will need to re-figure where it is. This can be overridden in the units' entry with the CanApproachTarget= statement.