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AltPalette

From ModEnc²
Revision as of 21:35, 31 March 2025 by MarkJFox (talk | contribs) (9 revisions imported)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AltPalette
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Animations


If AltPalette=yes is set on an animation then that animation will use the unit palette instead of the animation palette. However, remappable colours are ignored - they will not be remapped.

Note

  • Images in the Particles section will not read this tag. Although the Image in the section Animations will have this tag.
  • Animation of working BuildingTypes will always use AltPalette=yes.

Bugs/Side-Effects/Unexpected Limitations This flag also forces the animation to be always drawn at full brightness, similar to UseNormalLight=yes.

See Also