AllyChangeAllowed
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| Flag: | AllyChangeAllowed |
| File(s): | Rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | General |
Can be set to 'yes' or 'no' and determines whether or not alliances can be changed in the middle of the game. This defaults to 'yes' although it is thought that the logic has been de-supported as this allowed for alliances between human and computer players.





