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ActiveAnimThreePowered

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Revision as of 21:35, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: ActiveAnimThreePowered
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Determines whether or not the ActiveAnimThree and ActiveAnimThreeDamaged of this building should play their animations instead of freezing them in the event that the building is both underpowered and has Powered=yes set in rules.ini.

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