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ActivateSound

From ModEnc²
Revision as of 09:18, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)

This flag has two applications within rulesmd.ini.

In AudioVisual

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: AudioVisual


This flag defines the sound that will be played whenever VehicleTypes with PoweredUnit=yes are brought back online, either through power restoration, or rebuilding the relevant PowersUnit structure.

On VehicleTypes

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: VehicleTypes


This flag performs the same function as the one above, except this flag is unit specific, so one unit can have a different ActivateSound than another one.