Jump to content

AccelerationFactor

From ModEnc²
Revision as of 11:29, 20 May 2021 by en>TAK02 (Needs Accelerates=yes (default))
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AccelerationFactor
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Applicable to: AircraftTypes, InfantryTypes, VehicleTypes


This tag is the percentage increase to apply to a unit's Speed after it begins to move. Basically, this controls how fast the unit accelerates.

Always double check Accelerates=no and/or Accelerates=false are not on the unit in question. You need the default or Accelerates=yes for this work.