Jump to content

AIIonCannonHelipadValue

From ModEnc²
Revision as of 01:14, 17 February 2007 by en>Nighthawk200 (Template updated)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AIIonCannonHelipadValue
File(s): Rules(md).ini
Values: three comma-separated unsigned integers
Special Values: None
Default: ?
Applicable to: General (AIIonCannon)


Specifies the "priority" of objects with Template:TTL when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.

Note: this flag cannot be responsible for Template:TTL, because it would cause IEs in unmodded YR, where Airforce Command has Template:TTL, and this flag is commented out, but the IE doesn't occur until you create a structure with Template:TTL.