AIHateDelays
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| Flag: | AIHateDelays |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | General |
This flag controls the delay, in frames, that the AI will wait before choosing an enemy. Unless teams are set in YR, the enemy will always be a human opponent.
The values are listed in order of difficulty - Easy, Medium, Brutal.





