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AICaptureLowMoneyMark

From ModEnc²
Revision as of 09:13, 27 November 2009 by en>EvilRenegade (Replacing Template:TTL with Template:F.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AICaptureLowMoneyMark
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


Used by the AICaptureLowMoney tag to determine exactly how many credits constitute the AI being on "low money". When this number is reached, or the number of credits is below it, the AI will use AICaptureLowMoney to decide on a course of action whenever a unit is mind controlled.