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Fraidycat

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Flag: Fraidycat
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


Can be set to 'yes' or 'no' and determines whether or not this InfantryType should 'run away' using its Panic= sequence as defined in ART.INI instead of going prone when attacked. This tag also makes the unit wander around aimlessly.

Bugs/Side-Effects/Unexpected Limitations

If you give Fraidycat=yes+Fearless=yes to the Slave Worker will prevent the Slave Worker from entering the Slave Miner after harvesting ore.
File:Fraidycat=yes+Fearless=yes.gif