Jump to content

EliteAirstrikeTeam

From ModEnc²
Revision as of 17:22, 2 July 2025 by Rain-Islet (talk | contribs) ([bot] Batch update {{Bugs}} templates.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: EliteAirstrikeTeam
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes


This flag is used as part of the Boris Airstrike Logic. It controls the number of AircraftTypes called in at Elite level by a weapon whose warhead has Airstrike=yes. The AircraftTypes themselves are defined using the EliteAirstrikeTeamType flag.

Bugs/Side-Effects/Unexpected Limitations

if EliteAirstrikeTeam=x (EliteAirstrikeTeam=-1,EliteAirstrikeTeam=0) Units using this weapon aim a laser beam at their target. But there will be no AircraftTypes flying to attack the target!

See also