FirestormWarhead
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| Flag: | FirestormWarhead |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Warheads) |
| Applicable to: | CombatDamage |
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The warhead used by active FirestormWall=yes sections to destroy units with. This tag has to be set to a valid warhead if the Firestorm is used.
When a FirestormWarhead destroys units or aircraft (not infantry), between 7 and 9 particle systems of DefaultFirestormExplosionSystem are created. This overrides the default behavior: no Wake, SplashList or Explosion animation is created, and harvesters will not explode violently.
FirestormWarhead is not available in Red Alert 2 and Yuri's Revenge.





