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Float

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Float
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Determines the percentage of the units Speed= that it will move at when moving over this land type if the unit has SpeedType=Float. Should apply only to naval vehicles (e.g. ships) whose Locomotor= CLSID defaults to this anyway although the ship Locomotor= CLSID deals with this independently (this is one reason why ships do not share the normal vehicle Locomotor= CLSID).