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FirersPalette

From ModEnc²
Revision as of 17:03, 14 March 2007 by en>DCoder (Added note about voxels)
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Flag: FirersPalette
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Projectiles


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.

Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.