Template:Flag
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This template generates a standardized flag header.
Usage
A separate flag header should be used for each context the flag is used in. Distinct contexts include files and sections where flag usage differs. For example, Template:TTL is used in rules(md).ini for SuperWeaponTypes, sound(md).ini for VocTypes, and eva(md).ini for VoxTypes. This ensures that contextual flag usage is documented with accuracy.
This template includes Category:INI Flags automatically.
{{Flag
|name=
|files={{Categ|ini=ini-name}}
|values={{values|value-type}}
|special=
|default=
|types=
|games
}}
| Code | Game | Code | Game |
|---|---|---|---|
| td | Tiberian Dawn | co | The Covert Operations |
| ra | Red Alert | cs | Counterstrike |
| am | Aftermath | ts | Tiberian Sun |
| fs | Firestorm | ets | Extended Tiberian Sun |
| ra2 | Red Alert 2 | yr | Yuri's Revenge |
| rp | RockPatch | gen | Generals |
| zh | Zero Hour | tw | Tiberium Wars |
Copy-paste the code above and fill out the parameters as follows:
name- The exact name of the flag. Defaults to
{{PAGENAME}}. files- Which file the flag can be used in. Template:Categ, with the
iniparameter set to the correct ini-name, should be used for consistency. Defaults to{{Categ|ini=rules}}. values- Possible values the flag accepts. Template:Values should be used for consistency.
special- Special values, if any. For example, −11 is a special value for Template:TTL. This parameter is optional2.
default- The default value for the flag. This parameter is optional2.
types- The sections the flag pertains to. Template:Categ should be used for consistency.
games- Which games the flag is parsed in. To select a game, add a parameter in the form of
code=yes. For example,yr=yesindicates that the flag is parsed in Yuri's Revenge. A list of available codes is to the right of this text.
Notes
1 ↑ For negative numbers, − should be used for the sign instead of a hyphen.
2 ↑ If there is no explicit value, do not set this parameter.