Wheel
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| Flag: | Wheel |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Determines the percentage of the units Speed= that it will move at when moving over this land type if the unit has SpeedType=Wheel. Should apply only to specific types of terrestrial vehicles (e.g. tanks) whose Locomotor= CLSID defaults to this anyway. Note that the WheeledUphill= and WheeledDownhill= statements are used to determine the coefficient applied to these units' Speed= when moving up and down hill.





