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WeaponXBarrelLength

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Revision as of 22:14, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
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Flag: WeaponXBarrelLength
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: leptons)
Default: 0
Applicable to: VehicleTypes, BuildingTypes


Specifies the length of this object's barrel, in leptons, when the object is using its WeaponX.

See Also