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WarpIn

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WarpIn
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




This specifies the animation to display at the location when an object with the teleport Locomotor= appears in a cell. The animation must be from the [Animations]list and be defined in ART.INI. NOTE: although this is parsed, it does not get used by Red Alert 2 which seems to play the animation defined in WarpOut= instead. The WARPIN.SHP animation in Red Alert 2 does not get used and is corrupt - it is actually the WAKE2.SHP image from Tiberian Sun and remains in the Tiberian Sun animation palette.