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Teleporter

From ModEnc²
Revision as of 12:41, 21 July 2024 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Teleporter
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes, VehicleTypes


This flag has two meanings.

If Teleporter is set to yes on an InfantryType, then said InfantryTypes can be teleported by the Chronosphere without being killed.

If Teleporter is set to yes on a VehicleTypes with the chrono Locomotor set, then said VehicleType will only teleport to dock to a building which has DockUnload=yes set.

Bugs/Side-Effects/Unexpected Limitations InfantryTypes with tags Teleporter=yes and C4=yes will not die when hit by a warp Enter the water. Superweapons

See also

Organic=no