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SuperLowPowerPowered

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Revision as of 22:06, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
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Flag: SuperLowPowerPowered
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Determines whether or not the SuperLowPower and SuperLowPowerDamaged of this building should play their animations instead of freezing them in the event that the building is both underpowered and has Powered=yes set in rules(md).ini.