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SubjectToWalls

From ModEnc²
Revision as of 14:53, 2 January 2006 by en>DCoder
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Flag: SubjectToWalls
File(s): rules(md).ini
Values: boolean(yes/no)
Special Values: none
Default: no
Applicable to: projectiles


This flag determines whether this projectile can ignore/destroy walls in its path. If no, the unit firing it will only fire once it finds a firing location not obstructed by walls.
Mind that IsLaser=yes weapons with warhead set to Wall=yes will be able to fire over walls even if this setting says it shouldn't.