Jump to content

StartSound

From ModEnc²
Revision as of 17:32, 6 January 2025 by en>Testid123
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: StartSound
File(s): Rules(md).ini,art(md).ini
Values: Strings: Normal text. (Limited to: Names of Sounds)
Default: none
Applicable to: SuperWeaponTypes, Animations,VoxelAnims


Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponTypes with Type=ForceShield set.
sound to play when the voxel anim is created (Voxel Debris types) sound to play when the Animations Playing (Art.ini,Artmd.ini)

Note

  • If you use the StartSound and Report tags in the animation Report tags are ignored.