Jump to content

SpySat

From ModEnc²
Revision as of 22:05, 31 March 2025 by MarkJFox (talk | contribs) (5 revisions imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SpySat
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes,Warhead(Ares Only)


Can be set to 'yes' or 'no' and determines that this BuildingTypes reveals the whole shroud to the player when it is constructed. Note that it will not provide radar to the player unless you also set Radar=yes.
For Ares tags are allowed. SpySat=yes on the Warhead
File:SpySat=yes on warhead(Ares).gif

Editor's note:

Bugs/Side-Effects/Unexpected Limitations

Event 4 (maybe 5 too) is irreversibly bugged for the remainder of the mission if the player built a SpySat=yes building; only a mission restart fixes it.