On VehicleTypes and BuildingTypes
Specifies the AircraftType this unit or building is able to spawn using a special weapon with Spawner=yes.
See also
On Animation Debris
Specifies an animation spawned by this debris animation with Bouncer=yes upon impact with ground. Amount specified by SpawnCount=
On Voxel Debris
Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by SpawnCount=
On ParticleSystems
Can be set to 'yes' or 'no' , and tells whether or not this ParticleSystem can spawn particles by itself.
See also