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SpawnReloadRate

From ModEnc²
Revision as of 22:05, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: SpawnReloadRate
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



The rate, in frames, at which this object reloads itself with expended spawned objects. This should be set to '0' for objects which spawn 'missiles' (special case AircraftTypes which have MissileSpawn=yes set) so that they don't attempt to return.