ShrapnelCount
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| Flag: | ShrapnelCount |
| File(s): | Rules(md).ini |
| Values: | Signed integers |
| Default: | 0 |
| Applicable to: | Projectiles |
This flag sets the amount of ShrapnelWeapon shots to fire.
Positive numbers are processed literally.
Negative mean "subtract the parent weapon's Range from the absolute value of this", for example, ShrapnelCount=-8 would fire 8 - parent weapon's Range shots.
If set to 0 (the default value), ShrapnelWeapon will assign a corresponding value based on the number of available target objects within the range defined by the sub weapon's Range.





