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ShrapnelCount

From ModEnc²
Revision as of 08:18, 7 May 2006 by en>DCoder (Rewrite)
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Flag: ShrapnelCount
File(s): Rules(md).ini
Values: Signed integers
Special Values: None
Default: 0
Applicable to: Projectiles


This flag sets the amount of ShrapnelWeapon= shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, ShrapnelCount=-8 would fire 8 - parent weapon's Range shots.