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Scalable

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Scalable
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and provides a useful feature if the projectile is an animated image (see the ART.INI Guide for more details). If you set this to 'yes' then the animation will use the AnimHigh= frames for the image when its in the air, and the AnimLow= frames when its not, thus giving a different appearance to the projectile depending on its cruising height. This applies only to SHP based projectile images.