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SW.InitialReady

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Revision as of 22:03, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
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Flag: SW.InitialReady
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: SuperWeaponTypes

This flag is part of Ares. Do not use it without Ares installed.



Whether the first super weapon of this type will be ready to fire immediately after the super weapon becomes available. Once the super weapon has been fired once, it will recharge normally.