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Rotates

From ModEnc²
Revision as of 22:03, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so

Nots

for Red Alert This tag is used with Projectile instead.