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ProductionAnimZAdjust

From ModEnc²
Revision as of 09:46, 2 January 2025 by en>DeathFish (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types=BuildingTypes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} The ZAdjust value of ProductionAnim is used to adjust the occlusion relationship between building animation and building/terrain/overlay/tile, an external link from the RA2DIY forum has been added, which provides ZAdjust's coordinate system for reading and calculation. ==See Also== ZAdjust")
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Flag: ProductionAnimZAdjust
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


The ZAdjust value of ProductionAnim is used to adjust the occlusion relationship between building animation and building/terrain/overlay/tile, an external link from the RA2DIY forum has been added, which provides ZAdjust's coordinate system for reading and calculation.

See Also

ZAdjust