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Pip Distortion Bug

From ModEnc²
Revision as of 14:01, 27 February 2006 by en>Renegade (God damnit.)

The Pip Distortion Bug is triggered when you alter any infantry from an MP Mode file without (re-)stating the pip settings for the unit in question.
It's effect is that, if the unit enters any other object that displays a pip, the pip will get distorted (hence the name).
More information at MP Modes#Pip= & OccupyPip=.