Revision as of 07:16, 14 March 2025 by en>Testid123(No Requires {{f|PipScale|Passengers|link}} to be set Computers aren't as stupid as some people, otherwise every player would be getting IE every time they play RA1 (And I think the IE you got was due to some other stupidity on your part).)
This tag is required for all transports. However, its functionality differs between games:
Game
Functionality
RA/CS/AM
TS/FS
RA2/YR
Yes
Yes
Yes*
In RA: defines the amount of objects this transport can carry. In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up Size slots in a transport, and objects with Size exceeding this object's SizeLimit are not allowed to enter. Certain objects have additional hardcoded conditions preventing some objects from entering. In RA2/YR, Passengers cannot exceed Size.
Defines the amount of pips displayed under this object.
On BuildingTypes
In YR, this flag determines the amount of objects allowed inside if this structure has InfantryAbsorb=yes or UnitAbsorb=yes. Unlike on transports, each object takes up exactly one slot.
For Ra1, oversetting the value of Passengers such as Passengers=999999999 will not affect the game speed When you choose a transport unit (As for games other than Ra1, they all run slower. when doing this).