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NukeTakeOff

From ModEnc²
Revision as of 22:00, 31 March 2025 by MarkJFox (talk | contribs) (3 revisions imported)
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Flag: NukeTakeOff
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with Type=MultiMissile is activated.