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IonCannonDamage

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Revision as of 21:52, 31 March 2025 by MarkJFox (talk | contribs) (9 revisions imported)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IonCannonDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: CombatDamage


In Tiberian Sun, specifies the amount of damage inflicted by a super weapon with Type=IonCannon.
Although this super weapon is not in Red Alert 2, you can still use map triggering to call related functions.

RockPatch Info

If you are using a super weapon with Type=IonCannon in RockPatch version CE or higher, this flag will control the damage amount inflicted by your super. It is global to all super weapons with Type=IonCannon.