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IonBlast

From ModEnc²
Revision as of 18:42, 10 March 2007 by en>Nighthawk200 (Template Updated. Added RP note. Left out RA2 as it isn't used there.)
Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IonBlast
File(s): Rules(md).ini
Values: Strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies the animation played when a Super Weapon with Template:TTL hits the ground (and/or its target). Both this animation and the one set under Template:TTL are played at the same time.
In Yuri's Revenge, a Super Weapon with Template:TTL also uses this animation as the "blast wave".

RockPatch Info

In RockPatch version CE and higher, this animation is also played when any Super Weapon with Template:TTL strikes the designated location along with the animation specified in Template:TTL. As this anim is used with the Genetic Mutator as well, if you are using both Super Weapon types, then try to use an animation suitable to both.