IonBlast
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| Flag: | IonBlast |
| File(s): | Rules(md).ini |
| Values: | Strings (Names of Animations) |
| Special Values: | None |
| Default: | null |
| Applicable to: | General |
Specifies the animation played when a Super Weapon with Template:TTL hits the ground (and/or its target). Both this animation and the one set under Template:TTL are played at the same time.
In Yuri's Revenge, a Super Weapon with Template:TTL also uses this animation as the "blast wave".
RockPatch Info
In RockPatch version CE and higher, this animation is also played when any Super Weapon with Template:TTL strikes the designated location along with the animation specified in Template:TTL. As this anim is used with the Genetic Mutator as well, if you are using both Super Weapon types, then try to use an animation suitable to both.





