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IonBeam

From ModEnc²
Revision as of 21:52, 31 March 2025 by MarkJFox (talk | contribs) (7 revisions imported)
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Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IonBeam
File(s): rules(md).ini
Values: Strings: Normal text.
Special Values: None
Default: null
Applicable to: General

Logic related to IonBeam, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Type=IonCannon is activated.

RockPatch Info

This animation is played if you fire a Super Weapon with Type=IonCannon in Yuri's Revenge, so long as you are using RockPatch CE or higher.

See also