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KeepAlive

From ModEnc²
Revision as of 21:51, 31 March 2025 by MarkJFox (talk | contribs) (1 revision imported)
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Flag: KeepAlive
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: ?
Applicable to: TechnoTypes

This flag is part of Ares. Do not use it without Ares installed.



Whether an object of this type will keep the owning player alive, independent of DontScore= and Insignificant=.
Defaults to yes for Insignificant=no and DontScore=no buildings, to no otherwise (including all units, infantry and aircraft).

Note

No matter this setting, VehicleTypes contained in the BaseUnit= list will always keep the player alive during Short Games. This might change in the future.