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KeepAlive

From ModEnc²
Revision as of 04:33, 25 August 2024 by en>Testid123 (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=? |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether an object of this t...")
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Flag: KeepAlive
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: ?
Applicable to: TechnoTypes

This flag is part of Ares. Do not use it without Ares installed.



Whether an object of this type will keep the owning player alive, independent of DontScore= and Insignificant=.
Defaults to yes for Insignificant=no and DontScore=no buildings, to no otherwise (including all units, infantry and aircraft).

Note

No matter this setting, VehicleTypes contained in the BaseUnit= list will always keep the player alive during Short Games. This might change in the future.