GuardRange
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| Flag: | GuardRange |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Should not be used on BuildingTypes and specifies the range within which the unit will attack any enemy units. If this is not set, the game defaults to the Range= of the units Primary= weapon. This is also used in the Walls to manage how much will its overlay embrace. The larger the value, the larger the wall.





