Experience.MindControlSelfModifier
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| Flag: | Experience.MindControlSelfModifier |
| File(s): | Rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 0% |
| Applicable to: | TechnoTypes |
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If a mind-controlled unit kills an enemy, its controller gets this percentage of the experience the original killer can get (the amount before Experience.MindControlVictimModifier is applied). This additional experience is not subtracted from the experience gained by the original killer.





