ElevationIncrement
Appearance
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| Flag: | ElevationIncrement |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers |
| Special Values: | None |
| Default: | 1? |
| Applicable to: | ElevationModel |
For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].





