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DigSound

From ModEnc²
Revision as of 17:52, 5 May 2006 by en>DCoder
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Flag: DigSound
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




This specifies the sound to make when a Nuclear Missile is launched and is usually of the air raid siren type. If you are trying to enable the subterranean unit logic, you will get this sound whenever they submerge/emerge however there is a way around this by assigning this sound as 'Dummy' and attaching the relevant sounds to the animations in ART.INI. Can be any sound as defined in the SOUND.INI file.